2011-12-09

Routing Protocol Comparison

Routing Protocol Comparison

The following table compares various features of the routing protocols you will need to know for this course.

Characteristic

RIP

OSPF

EIGRP

Routing method

Distance vector

Link state

Balanced hybrid

Public standard

Yes

Yes

No

Metric

Hop count

Link cost

Bandwidth and delay

VLSM support
Classless routing
Sends mask in updates

Version 2 only

Yes

Yes

Route summarization

Automatic and manual, version 2 only

Manual only, and only between areas*

Automatic and manual

Convergence time

Slow

Fast

Faster than OSPF

Discovers neighbors before sending routing information

No

Yes

Yes

Sends full routing table at each update

Yes

No

No

Loop avoidance

Hold down timers, split horizon, poison reverse

Full network topology

Partial network topology

Memory and CPU requirements

Low

Can be high

Lower than OSPF

Uses areas in network design

No

Yes

No

Uses wildcards to define participating networks

No

Yes

Optional

Maintains multiple paths to the same network (load balancing support)

Yes, equal-cost only (version 2)

Yes, equal-cost only

Yes, both equal- and unequal-cost

Update address used

Version 1 uses broadcasts
Version 2 uses multicasts to 224.0.0.9

Multicast to 224.0.0.5 for hello packets and updates to non-DR routers
Multicast to 224.0.0.6 for sending updates to the DR

Multicast to 224.0.0.10 for hello packets
Unicast for updates

*Note: Summarization with OSPF is only possible on area border routers (ABR) and autonomous system border routers (ASBR). This means that you need multiple areas before you can do route summarization with OSPF.

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